Earthdawn Second Edition Talent Knacks

06/03/05

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Talent Knacks

There are three ways to acquire Talent Knacks: you can learn them normally when you go up in Circle, you can adapt another Discipline's Knacks to your own Discipline, or you can create your own from scratch. In each case, the time spent must be consecutive, and for the first two, you must first find a Tutor.

Learning Knacks

You can learn any of the existing knacks from your Tutor when you go up in Circle. You must be sure to indicate to the GM when you're looking for this Tutor that they should know the particular Knacks you want. On top of the established training time, it will take an additional number of days to learn the Knack you want equal to the required Talent rank for that Knack. When studying a Knack for a Discipline Talent, this time is halved. The Tutor will charge an additional 100 silver per day, on top of the training costs. The LP cost is listed with the Knack description.

Adapting Knacks

You can adapt a Knack from another Discipline to your own by finding a Tutor that knows the Knack, and then doubling the amount of time and money spent. Thus, a Rank 4 Knack will take 8 days and cost 200 silver per day.

Creating Knacks

The other way to learn Knacks is to is make your own. This requires a number of days equal to the Talent Rank x4, or x2 for a Discipline Talent. The LP  cost is double the normal cost listed on the table in the Earthdawn Companion. There is no need to find a Tutor obviously, but you must be at least 6th Circle in your Discipline before creating Knacks for it.

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This site was last updated 06/03/05